
Explore, hide & hack
Slip through cities, corporate bunkers and angelic cathedrals. Mark your targets and remove them quietly.
Cross a post-apocalyptic world bent by eldritch forces in a single-player, third-person stealth-action roguelike. One apostate. One child. Three powers hunting them both.
Infiltrate in silence or break through by force. Read the world through your cybernetics, and every choice you make leaves a mark on the road ahead.

Slip through cities, corporate bunkers and angelic cathedrals. Mark your targets and remove them quietly.

Distinct weapons, interactive environments and counter-items to take down zealots, miners and janissaries.

Scan your surroundings with enhanced cybernetics and gather powerful weapons and supplies from the ruins.

Protect the girl on a journey built for solo play, where your decisions lead to more than one ending.
Fight the enemies of the Badlands as Apostate Zai. Prove yourself the apex predator of the Badlands of Ancient Türkiye.
Three powers rule the dust: the Badlands Sultanate, the Nexus Mountains Union and the Church of Hope. Each one guards secrets worth killing for.
Tear their mysteries open, one by one, and learn what they would bury the world to keep hidden.
Then follow the trail beneath the shifting sands, and discover what binds Aysha to Acumen.


The wasteland holds more powers than these, but these four shape the story of The Last Apostate.


From the ashes of the old Vatican, a new faith was forged. They kneel before an AI and call it holy, and they hunt the Nerophets to the very last. But every cathedral casts a shadow, and the Church of Hope wears a darker face.


The iron fist of the Badlands. Their legions march in perfect order while the throne behind them rots from within. Born to war, raised for war, they know nothing else.


Deep in the mountains, the Union digs. Most of its people are miners, watched at every turn and never out of the company's reach. Every shift is a payment, every breath another debt. Torn by class war and owned by the company, they live for one thing alone: to pay what they owe.

When the last war tore the veil and CERN fell silent, something crossed over. For the first time, the Nerophets walk our world. No two are alike. Each comes with its own hunger, and its own purpose. Today CERN is sealed: the Illuminati guard it with a dome that cannot be broken.
War Table2439See where the powers rule: the Sultanate's land, the Church's cathedrals, the Union's mines, and the regions no one has mapped yet.
New here? Short video tutorials for desktop and mobile walk you through the map.
Open the map →We are preparing a general lore section for the site: the wars that broke the world, the factions, the Nerophets and the places in between. It will grow piece by piece as we reveal more of Esotericana.
Have a theory, a faction, a place or a story you want to see in this world? Write to us with this subject line and we will read every one. Esotericana Lore Ideas
We want to bring the Badlands to the tabletop: a miniature starter set that grows into a full wargame, and a roleplaying book about how the universe works. Nothing here is final yet. Names, contents and designs may still change.

The starter set is our way into the miniatures world. It brings the characters of the PC game onto the table first: Apostate Zai, Aysha and Carter against the forces of the Church of Hope. From there we want to add the other factions one by one, until it grows into a full-scale wargame. The current plan for the box is below.
Later: miniatures sold as STL files for home printing
Apostate vs Faction. Its own set of rules for small, brutal fights: the Apostate and the characters at his side against the forces of a faction. The Apostate side is made of characters, so new ones may join it in the future.
Switch between painted, primed and unpainted. Tap a figure to see its other poses.
We also want to make a tabletop roleplaying book about how the world of Esotericana works: what holds each faction together, what they believe and fight for, and what happens to the people who live inside them, between them and outside them all, beneath the shifting sands.
Early concepts, not final products // Follow the studio for news on the starter set and the RPG
A small independent studio in Kadıköy, İstanbul, and one very important corgi.





Add Esotericana: The Last Apostate to your Steam wishlist to hear the moment it launches, and follow the descent while it is being built.
Acıbadem Mh. Sarayardı Cd. Haydar Yücebaş Sk. No.1, Kat:1, Daire:5, Kadıköy, İstanbul 34718
Mon–Fri // 09:00–17:00
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